Poland / Duration 10m 46s / 2012
Low Poly Eden can be described as a disrupted process of Creation. Hung in the vast blue void, scattered low poly universe is locked in a perpetual loop. Based on the images generated by 3D game engines this work explores the idea and structure of synthetic images. The source of the imagery is well recognized making it in some way self-referential, but the goal was also to step beyond the known and recognized and to deconstruct the tools and their aesthetics.
MA studies at E.Geppert Academy of Fine Art and Design in Wrocław, Poland 1992 – 1997. Academic teacher in Media Art Department of E. Geppert Academy of Fine Art and Design since 1997. PhD degree in Art in 2006, PhD thesis published in Dyskurs Art and Science Journal in 2007. Art practice in the field of: video, video installation, interactive narration, animation.
I’ve been working with the moving image since beginning my studies. First there was a fascination with animation and digital compositing, then video site-specific installations and recently with video work based on ‘outside’ experience; field and observatory work in contact with different realities and environments.